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Course Code
ΨΣ-ΗΜ-501
Type of Course
Mandatory [M]
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Semester
1st Semester
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ECTS Credits
7,5
Objective
This course provides an introduction to and overview of the field of human-computer interaction (HCI) spanning current theory and practice in interface specification, design and usability evaluation. HCI is an interdisciplinary field that integrates theories and methodologies from computer science, cognitive psychology, design, and many other areas. Students will gain knowledge in creative design, systematic development of innovative graphical user interfaces, software usability, interactive applications design, interactive systems evaluation and acquire dexterities in the designing, development and evaluation of multimodal applications.
Course Contents
- Human as a computer user; cognitive models, visual coding, focus and memory, knowledge representation and management.
- Models of the mind, user conceptual models.
- Interaction technologies; input/output devices, graphical environments, direct manipulation, collaborative systems, virtual reality.
- Interactive systems design methods, user-centered design, usability requirements, task analysis.
- Dialogue and internet interfaces design.
- System design – Hierarchical task analysis.
- Prototyping of interactive systems
- Usability evaluation methods and techniques.
- Design patterns.
- Special purpose interactive systems: computer-supported cooperative work, voice communication, assistive technologies, augmented reality
- Donald A. Norman (2002). The Design of Everyday Things, Basic Books, 2002.
- Alan Dix, Janet Finlay, Gregory Abowd & Russell Beale (2004). Human-Computer Interaction, Prentice Hall, 2004.
- Andrew Sears and Julie A. Jacko (2007) The Human-Computer Interaction Handbook, 2nd ed., CRC Press, 2007.
- Bill Moggridge (2008). Designing Interactions, MIT Press, 2008
- Ben Shneiderman and Catherine Plaisant (2009). Designing the User Interface: Strategies for Effective Human-Computer Interaction, 5th ed., Pearson Addison-Wesley, 2009.
- Jenny Preece, Yvonne Rogers, and Helen Sharp (2001). Interaction Design: Beyond Human-Computer Interaction, 3nd ed., Wiley, 2011.